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<  >  naar bron I/O Brush


bron artikelThe World as the Palette

I/O Brush is a new drawing tool to explore colors, textures, and movements found in everyday materials by "picking up" and drawing with them. I/O Brush looks like a regular physical paintbrush but has a small video camera with lights and touch sensors embedded inside.

Outside of the drawing canvas, the brush can pick up color, texture, and movement of a brushed surface. On the canvas, artists can draw with the special "ink" they just picked up from their immediate environment.



• GAMES •
2005-10-12, door
Inne ten Have



Jumbo Electro 
In 1999 hebben we een soortgelijke toepassing gemaakt, maar dan in plaats van een kwast met een camera, een pen met een barcode lezer.

Het was onderdeel van het JUMBO ELECTRO spel dat we voor hen ontwikkelden.
2005-10-12, door Inne ten Have

Een andere user interface ;-) 
Tactiva : de TactaPad is een andere manier om met je computer om te gaan: met je vingers!

Bekijk hier de demo.
2005-10-12, door Inne ten Have

Airscreen 
Wow!
Geïnspireerd op technologiën uit de film Star Wars.
2006-07-27, door Inne ten Have

Making the interface disappear... 
Mooie presentatie op youtube
2006-08-24, door Inne ten Have

BumpTop 3D Desktop Prototype 
Gevonden op het weblog van André Michelle: een presentatie van een computer bureaublad dat zoveel mogelijk van het echte bureau in zich heeft.

Bekijk hier het youtube filmpje.
En hier staat meer achtergrond informatie over BumpTop.
2006-10-04, door Inne ten Have

En het wordt nog mooier... 
Kijk maar...
2006-10-05, door Inne ten Have

(Video) Custom-Built PowerBook Tablet 
This followup to the touchscreen tablet, builds upon that creation and takes it to a whole new level. A USC student took apart his Wacom tablet and crammed the internals of a 800MHz PowerBook into it, complete with touchscreen functionality.

The result, two days later, was a a fully functional PowerBook tablet, with a touch-sensitive section. From what we can tell, he also added in a feature so that you can draw words (such as “google”) and then use a gesture stroke to load that particular page.


Bekijk de video...
Gevonden op TechEBlog.
2006-12-06, door Inne ten Have

MagicBoard - lightweight interaction space 
I'm surprised that this software was developed in 2003 and I haven't heard more about it. MagicBoard is like a lightweight version of Jeff Han's Multi-Touch Interaction work that was demoed at TED recently. The setup could be as simple as a whiteboard, a video camera, and a projector (image below links to video). When I mentioned this to Alex, he immediately started imagining an environment with multiple translucent screens with the cameras in front and projectors behind the screens.

Magicboard video presentatie (mpg-file 23,9Mb)

The user works on the board as in the usual way, drawing or writing with ordinary marker pens. Whenever she chooses, the user can "grab" an electronic copy of the things that have been drawn or written with the marker pen. This copy is projected back onto the board, precisely overlaying the original markings with the appropriate colour. The physical ink may then be erased and the electronic version manipulated on the board's surface: it can be duplicated, moved, enlarged or reduced, printed, or hidden for a moment before being recalled.


Lees verder...
Gevonden via IFTF's Future Now
2007-02-28, door Inne ten Have

Human Computer Interaction in Science Fiction Movies 
Science Fiction movies have been a source for speculation about the future of technology and human computer interaction. This paper presents a survey of different kinds of interaction designs in movies during the past decades and relates the techniques of the films to existing technologies and prototypes where possible. The interactions will be categorized with respect to their domain of real-life applications and also evaluated in regard to results of current research in human computer interaction.

We have seen that only more recent movies show attempts to design their HCI more carefully.
Especially “Minority Report” was a major source of interesting material, because of its extensive scientific research and its thorough preparation.
Others try to adapt technologies that were already available and improve them, but concepts of HCI research are normally not addressed. The main reason might be that HCI is still a relatively young research area and slowly becoming more popular during the past decade. Another reason could also be that human centred, pervasive or ubiquitous computing could look very inconspicuous, whereas high-tech in movies should preferably appear more spectacular.
Old movies sometimes inspired contemporary research, but mostly only in implementation details in order to acknowledge classic popular movies. More recent movies also have the advantage that special effects technology is continuously advancing and also the budgets of main stream productions such the possibilities of directors increase as well.
In most movies we could observe a tendency towards conversational speech as an interface and 3 dimensional displays that work without head-mounted devices. Both of it is relatively easy to realize by filmmakers and a straightforward improvement of current technology, not from a technical but from an imaginative point of view.
Identification technologies are also often made a topic of discussion, but with a much higher impact on sociological aspects than on interaction design.


Lees verder...
(CS Seminar “Instrumented Spaces” SS 2003 A. Butz, C. Endres, W. Wahlster)
Geschreven door Michael Schmitz
2007-04-05, door Inne ten Have

Photosynth Prototype 
What a horrible time to be blind.


2007-06-06, door Inne ten Have

dyeSight $2 Multi-Touch Pad 
I guess most of the people reading this will have seen some of the multi-touch demos by Jeff Han, Apple and Tactiva. I wanted to play around with some ideas that required a multi-touch pad, but there aren't any devices available (Tactiva aren't shipping...)

Long story short, I made a simple one from a plastic bag, some dye and a camera:




Gevonden op Medallia Blog
2007-06-14, door Inne ten Have

Turning any monitor in to a 3D VR display 
Lees verder...
2008-02-22, door Inne ten Have

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